Wednesday, December 14, 2016

DoDonPachi Resurrection Review

DoDonPachi Resurrection
Developed By: Cave
Published By: Degica
Date of Release: October 13, 2016
Price: $29.99


Ahhh Cave. They are the masters of bullet hell. And this game... DoDonPachi Resurrection, or DoDonPachi DaiFukkatsu as it's known overseas, is pretty much their magnum opus. As per the norm for the genre, as soon as you start the game you'll be wading through bullets as you fight your way to the end of the stage to the final showdown with each stage's main boss, which always comes in the form of a transforming giant robot girl.



If that sounds weird, then you've obviously not experienced the signature weirdness of Cave's games (which I for one find quite charming TBH). Cave consistently makes great games with bizarre settings that definitely are not cliche by any standard, and that just adds to the appeal in my opinion. Add to that the high production values and replayability of the experience and you have a damn sweet package. As always the artwork is amazing with massive sprites that fill the screen (the giant robot boss girls are pretty cool too!), and the soundtrack is nice all around.



On top of all that is a deep scoring system that will take quite a long time to master the intricacies of, as well as the fact that EVERY revision of DodDonPachi Resurrection is included in the package, from the original all the way up to Black label Arrange for a total of 8 versions. Each one has multiple ships and multiple playstyles per ship, so there's enough variation here that you won't get bored of blowing the clothes off giant robot babes. So what are you waiting for? Get out there, and kick some metal ass!