Saturday, March 17, 2012

Painkiller: Recurring Evil Review

Painkiller: Recurring Evil
Developed by: Eggtooth Team/Med-Art
Published by: Nordic Games
Date of Release: Feb 29, 2012
Price: $9.99


Ahhhh Painkiller. Such an amazingly oldschool retro arena-style run-and-gun shooter series. Each entry provides players with a blasting metal-style soundtrack, gratuitously awesome guns, and a plethora of undead freaks to splatter with them. The latest iteration of this series, Recurring Evil, stays true to it's roots and offers the same awesomeness, with 5 new levels to paint red with your foe's blood.

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In Recurring Evil players have access to the usual potent arsenal consisting of the classic weapons of the Painkiller trade, which should be more than sufficient to blow away the armies of hell. The 5 new levels are quite varied, from a cathedral, to a highway, to an ancient temple. In all you can expect to get around 8 hours out of the game.

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As a long time fan of the series, I was quite impressed with Recurring Evil. Though it is a lot of the same compared to older entries, this IS Painkiller we are talking about here, it just doesn't get old. The only thing I didn't like in Recurring Evil were the long load times, but that's just a small flaw in an otherwise polished gem. If you are a fan of the series, you definitely need Painkiller: Recurring Evil.