Saturday, December 20, 2025

System Shock Remake Switch 2 Review

System Shock Remake (Switch 2)
Developed By: Night Dive
Published By: Atari
Date of Release: December 18, 2025
Price: $39.99

Back in the mid 90's when I was still quite young my grandparents took me to Walmart to pick out some PC games for my birthday, as they had a massive bin of clearance titles. I ended up with quite a haul... Final Doom, Electro Man, Ultima Underworld 1&2, Syndicate Plus, and this one game with a rather creepy looking cyborg on the front... "System Shock". The other games ended up being pretty good, but none sucked me in quite as much as Looking Glass's sci-fi magnum opus. Now here we are in the year 2025, and System Shock has at last been remastered and ported to the Nintendo Switch 2.


The gaming industry has seen its fair share of remakes and remasters over the years, but few titles have generated as much anticipation and excitement as the remake of System Shock. With it's original release in 1994, System Shock was a groundbreaking game that blended elements of first-person shooters and dungeon crawling RPGs, pretty much birthing the immersive sim genre. Now, Nightdive Studios has undertaken the ambitious task of revitalizing this beloved classic. In this review, we delve into the intricacies of the System Shock remake to see how it measures up to the original and whether it successfully captures the essence of, and lives up to the reputation of the iconic cyberpunk adventure.


Jumping right in you'll notice that one of the most noticeable improvements in the System Shock remake is its visually stunning presentation. The developers have transformed the dated graphics of the original into a modern, immersive experience. The updated environments are rich in detail, featuring intricate textures (with a glorious retro pixel aesthetic baked in), dynamic lighting, and impressive special effects. The revamped Citadel Station now feels that much more alive and foreboding, effectively creating a sense of isolation and dread. Furthermore, the developers have paid great attention to enhancing the dark and atmospheric tone that made the original so memorable. From the flickering lights and haunting audio cues to the eerie sound design, the remake expertly captures the unsettling ambiance of the original game. Exploring the station's twisted corridors and encountering its horrifying inhabitants is an intense and chilling experience, just as it was in the original.


While the remake remains faithful to the core gameplay mechanics that defined the original, it also introduces several improvements and modernizations to enhance the overall experience. The controls have been revamped to provide more fluid and responsive movement, making combat and exploration feel more intuitive. The Switch 2 version also includes the addition of both gyro aiming and mouse controls for the Joycon 2 controllers. The inclusion of modern conveniences like quick-saving and an improved user interface and inventory system inspired by the sequel System Shock 2 also streamline the overall gameplay experience without sacrificing the challenge and depth of the original. Moreover, Nightdive Studios has taken the opportunity to refine certain gameplay elements. The combat mechanics have been reworked to provide a better balance between gunplay and melee combat, ensuring that players have viable options in dealing with the station's threats.


System Shock's narrative has always been one of its strongest aspects, told through the myriad of voice logs and data entries strewn throughout the station, and the remake manages to faithfully recreate the intricate and engrossing storyline. The game effortlessly weaves together elements of cyberpunk, horror, and science fiction to create a captivating and immersive world. The iconic antagonist, SHODAN, is as menacing and memorable as ever, and the remake successfully captures the sense of dread and unpredictability associated with this megalomaniacal AI. The voice acting and audio design deserve special praise, as they breathe new life into the game's cast of characters. The voice actors deliver convincing performances, adding depth and personality to the inhabitants of Citadel Station. Combined with the atmospheric soundtrack, the audio design serves to immerse players even further into the haunting world of System Shock.


When it comes right down to it, the System Shock remake is a labor of love that pays homage to a timeless classic while perfectly modernizing it for a new generation of players. Nightdive Studios has successfully captured the spirit of the original game, offering improved visuals, refined gameplay mechanics, and an immersive atmosphere. While some die-hard fans may have reservations about certain changes, overall, the remake stays true to the essence of System Shock, delivering a captivating and unforgettable experience. Whether you are a longtime fan or a newcomer to the franchise, the Switch 2 version of System Shock remake is an adventure that shouldn't be missed. I'm certainly glad I could be along for this wild ride.

Sunday, December 14, 2025

Blood: Refreshed Supply Review

Blood: Refreshed Supply
Developed By: Nightdive Studios, Monolith Productions
Published By: Warner Bros. Games, Atari, Nightdive Studios
Date of Release: December 4, 2025
Price: $29.99

The first time I played Blood was way back in the summer of '97. I was 12 at the time, and well versed in the ways of the FPS. I had blasted my way through Wolfenstein 3D, the Dooms, Quake, Heretic, Duke Nukem 3D... I thought I had seen it all. Then along came Monolith to blow everything out of the water with it's own macabre brand of fun. Sure, it was the same Build Engine that powered Duke Nukem 3D, but gone were the colorful comic-book inspired locations and brightly lit urban environments. Gone were the hilarious one-liners and pop culture jokes. Gone were the invading alien bastards and their plans for enslaving earth. Taking their place were dark, dank and decrepit mortuaries, monasteries, and mausoleums, the aliens replaced with zombies and beasts and raving cultists. The morbid ambiance flowed sanguine like the fresh blood that would soon be spilled. It was time to paint the town red!


It only took me a level or two to realize that Blood had just as many snappy one-liners and wink wink, nudge nudge moments as Duke Nukem 3D, they were just a much more subtle and darker brand of humor. The references to classic horror abounded, oozing out of every crevice in the complex and brilliantly designed levels. The main character, Caleb, was decidedly a connoisseur of the arts as well, as he spouts wonderful references to classic films and Shakespearean plays, and if you let him idle for a while he'll start singing some improv showtunes. There's a brilliantly moody midi soundtrack that sets the tone wonderfully, but if you leave the game CD in the drive you'd be treated to a chillingly ambient soundtrack, with haunting choirs and chanting cultists. With Blood, the bar had been raised far over the precedents set by Duke Nukem 3D, and in my humble opinion serves as the epitome of what makes a Build game good.


So then 22 years later in 2019, Blood had been out for a while on Steam and GoG, but it was just the original DOS version running in DOSBox, very underwhelming in terms of presentation. But what if it could be MORE? Well Night Dive Studios certainly took that into consideration, as they had Samuel "Kaiser" Villarreal reverse engineer the entire game as best as possible at the time and port it to his amazing KEX engine, which is the backbone of many other Night Dive re-releases such as Turok 1+2, System Shock Enhanced, Forsaken, and Strife. The result was Blood: Fresh Supply, a smooth amalgamation of the classic DOS gameplay with a host of modern conveniences such as newer graphics API support, high resolutions, and so on. They ripped out the heart of what made Blood so good back in the day and resurrected it in a new body, so to speak. But still, it wasn't QUITE perfect enough.


Now 6 years later in 2025 Blood: Refreshed Supply is out not only on PC but consoles as well, and it proves that yes, you CAN teach an old Cerberus new tricks. Rebuilt on top of the original source code, we finally have a 1:1 remaster that feels JUST right. The gameplay physics feel just right, the graphics are presented properly at last with the right tonemapping, and on top of both the SC-55 and CD soundtrack we now have the OPL version also included. Night Dive also has had the original cinematics remade in full modern quality from scratch, no shitty AI upscaling here. The best part though is the fan campaign Marrow has also been included, with Death Wish coming in a future patch. And that's just the single player, the multiplayer has also been revamped with full crossplay as well between the PC and console releases. The vault feature that Night Dive has been adding into their games lately is there also with an absolute coffin-load of development artwork, behind the scenes info, and alpha levels.

Caleb truly lives again!