Wednesday, December 15, 2021
Clockwork Aquario Switch Review
Wednesday, November 10, 2021
Shantae: Half-Genie Hero Ultimate Edition PS5 Review
Shantae: Half-Genie Hero Ultimate Edition PS5
Developed and Published By: Wayforward
Date of Release: November 2, 2021
Price: $39.99
Hey everyone! Our favorite half-genie is back! From the time that the
original Shantae launched back on the Game Boy Color up until the last
release, Shantae and The Pirate's Curse, this series has been known for
awesome metroidvania gameplay, an amazing soundtrack, bouncy beauties,
and a familiar pixelated charm. However with Shantae: Half-Genie Hero
things have majorly changed on the latter front, pixels are out and
gorgeous hand drawn HD sprites are in! Thankfully all the series other
hallmarks are still there (including Jake Kaufman's signature jams), all
that has changed is the visual aesthetic.
From the first level of the game (which features an AMAZING vocal number
by Shantae's voice actress, Christina Vee.) where you face off with the
Part Omni-Organic, Partially Titanic, Ocean-Optional Tinkerslug (don't
call it P.O.O.P. T.O.O.T.!) it's clear that the team at Wayforward have
not lost their touch, and that Half-Genie hero is definitely not
Half-Baked. The game runs at a smooth 60fps, and scales nicely all the
way up to 4k. On top of that the controls are tight with zero
discernible input lag. All the good stuff is still here in full form,
and the new visuals just add a nice feel to the whole experience. Also,
giant-ass mermaids are freakin' awesome!
Of course it wouldn't be an Ultimate Edition without a shipload of
extras, and this edition delivers the booty! All of the original DLC is
included, and a whole raft of extras like concept art and formerly
backer-exclusive content is there. The game is majorly extended by all
the new game modes that have been added, I've already sunk about 30
hours extra into everything after clearing the main scenario. It feels just as good to play it on the PS5 as it did on PS4, and the new haptic effects are a nice touch.
My only complaint about the Ultimate Edition is that it feels a bit
overwhelming at first. You've got a damn lengthy main game, a remixed
version where you play the villain, a hardcore mode, and three costumes
to mix things up. The added costumes even have their own playstyle and
rulesets that pretty much change the game completely. There's a helluva
lot of stuff there, and my complaints really aren't a negative. So if
you love platformers, metroidvanias, bouncy babes with bodacious bods,
and counterfeit mermaids, Shantae: Half-Genie Hero on PS5 is the game for you. The best part is if you already have the PS4 Ultimate Edition it's a free upgrade!
Sunday, November 7, 2021
Cotton 100%/Panorama Cotton Switch Review
Forza Horizon 5 Review
I'm going to admit that I've never been terribly good at serious racing games. I've always given them a fair try, but all the simulation style racers like Gran Turismo and the like are way above my skill level. Arcade racers on the other hand, those I can do well in. That's why ever since the beginning I've been in love with Microsoft's Forza Horizon series. The Horizon games take a more arcadey, open-world design to the standard racing formula, with a greater focus on exploration and car collecting.
I'm glad to say that Forza Horizon 5 lives up to the pedigree of the franchise, starting off rather bombastically with a parachute landing on the rim of an active volcano in Mexico while driving a 2021 Ford Bronco. And the insanity doesn't stop there as you'll soon be exploring ruins and jungles, chasing storms, and finding classic cars stashed in barns all across the country. Forza Horizon 5 takes the precedents set by the previous entries in the series and just turns everything up to 11. You'll always have something to do
.
Despite being a cross-generation title across the Xbox One and Series consoles, Forza Horizon 5 looks AMAZING on the Series X. I personally played in the performance mode, as the slight reduction to the visuals is worth it for a locked 60FPS. I've had an absolute blast collecting cars and racing against my friends and their Drivatars, and I can safely say that this is my favourite Forza experience to date. Anyone who is a fan of driving games, or collecting cars in general should give Forza Horizon 5 a spin, it's really worth it.
Tuesday, November 2, 2021
Advanced Busterhawk Gleylancer Switch Review
Friday, October 29, 2021
Dusk Nintendo Switch Review
So as you can already surmise by the name of this site, I absolutely LOVE the original Quake game from id software. The mixture of fast shooting, awesome level design and lovecraftian elements complete with an utterly atmospheric soundtrack by Trent Reznor has always kept me coming back for more. In 2018 New Blood Interactive decided to blow the world away with DUSK, an absolutely raunchy love letter to fans of all things Quake. With retro styled graphics, awesomely sprawling level design, badass enemies, bigass guns, and even badder enemies, plus a banger of a soundtrack by Andrew Hulshult, DUSK is a perfect example of what can go right with a retro FPS throwback.
And now that glorious experience has been ported to the Nintendo Switch. Normally it seems that ports make sacrifices to shoehorn an experience into another platform it was never designed for. Not DUSK though, it feels like it has transcended it's original medium. The Switch version is an evolution, a tour de force, a magnum opus. Running in 1080p at 60 frames per second, it almost feels too smooth to be true. Add to that the refined interface and gyro controls, and it's a match made in heaven for the Switch hardware, whether playing in docked or handheld.
People usually complain until they're blue in the face that games using the Unity engine are slow and janky, but DUSK is absolute proof that the engine can be used to craft incredible experiences. It absolutely plays as smooth as a game like Doom or Quake, and would completely feel at home in the 90s. The PC version was already frigging awesome, but the Switch port goes just the extra mile and makes it in my opinion the definitive DUSK experience.
I give DUSK for the Nintendo Switch 10 Ralseis smoking a fat blunt out of Dave Oshry.
Tuesday, October 5, 2021
Mary Skelter Finale Review
Friday, October 1, 2021
G-Darius HD Switch Mini Review
Thursday, September 23, 2021
Space Invaders Invincible Collection Review
This massive collection includes: Space Invaders original and color versions, Space Invaders Part II, Super Space Invaders '91 with both Japan and USA variants, Space Invaders Extreme, Space Invaders Gigamax 4 SE, Space Invaders DX, Space Cyclone, and Lunar Rescue. An additional title, Arkanoid VS Space Invaders supposedly comes with it as a separate download, however the review copy we were provided did not include it, and as of publishing this review a lot of customers are reportedly still without the bonus game.
The important thing here is the collection of games and quality of the emulation, which is to say the least top-notch. Every title on offer here is presented with a plethora of visual options and all play true to their original versions, with superbly emulated graphics and sound in both handheld and docked mode, with no sign of input lag to be had. The only way they could have made this more like the arcade experience would be if the game included a coin slot for your switch. All in all Space Invaders Invincible Cpllection is the definitive Space Invaders experience, and should not be missed by fans of the series.
Sunday, August 8, 2021
Cotton Reboot Review
Cotton Reboot is definitely one of those remasters where a clear love of the original source material shines through at every point. The new pixel art is lush and detailed, but doesn't stray away from the original designs, I'm really glad they went this route rather than HD sprites or 3D models. The backgrounds are beautiful as well, though it's a shame that they lack the gorgeous parallax layers of the x68000 original. The arranged soundtrack is a treat for the ears, with every song getting a decent remix.
Tuesday, August 3, 2021
Neptunia ReVerse Review
In the game industry of our world we have seen countless companies come
and go, bringing us amazing consoles, epic games, and so much enjoyment
and innovation. From the simple joysticks and clunky cartridges of the
past, to the sleek disc-based consoles of today, video-gaming over the
ages has told a rich and and storied saga. Now imagine if you will, a
world where people live and die based on the market shares of their
respective game companies. A world where software pirates and modchip
makers are the scourge of the seas. A world ruled by digitally deified
divas who symbolize the hopes and dreams of their console nations.
Welcome to the digital frontier of Gamindustri!
Neptunia ReVerse marks the fifth outing for this original story, and though it may be a remake of a reboot it is not to be taken lightly. If Hyperdimension Neptunia mk2 was considered a reboot of the original, then perhaps that makes Hyperdimension Neptunia Re:Birth1 a reboot of a reboot, and Neptunia ReVerse is a remake of said reboot! This literal rebirth of the original game took the original story, polished it up a majorly, and stuck it on top of the gameplay system that made Hyperdimension Neptunia: Victory so great. As if that wasn't enough, there is now a full on arrange mode for this PS5 remaster, better graphics (including raytraced reflections for *ahem* interesting "undercarriage" views in the overworld), and a solid 4K60 presentation to cap it all off.
I'll be brutally honest here, the original Hyperdimension Neptunia for
PS3 was an absolute slog, with hours of grinding and frankly boring
combat dragging the experience on. The only saving grace was its story,
which made the most of things with its masterful console war allegory.
Thankfully having been moved over to the gameplay stylings of Victory,
ReVerse is propelled high and above its clunky progenitor. With the
far more exciting battle system on offer in this entry, travelling
through the games myriad dungeons and levelling up no longer feels like
such a chore. Unrestrained by the formerly boring gameplay, the story is
now free to take centre stage.
When it comes right down to it, Re:Birth1 was a shining example of what the Neptunia series can offer, and ReVerse for the PS5 has managed to make it impossibly better. I can only hope that if they decide to make
ReVerse 2 that they can match the sheer awesomeness that has been shoved into this title, as the PS5's thus far lacking library could definitely use more JRPG
experiences like these. I for one would gladly play every Neptunia
adventure again if they were to be presented in this wonderfully
streamlined format, and you should too! I can sincerely recommend Neptunia ReVerse to any fan of the series, new or old.
Friday, July 30, 2021
DariusBurst: Another Chronicle EX+ Review
All in all, DariusBurst: Another Chronicle EX+ is a worthy addition to any Switch Shmup collection, as long as you can overlook how barebones the collection is from the point of video scaling options. There's still enough satisfying gameplay value here to keep you going for a while, as long as you're willing to put in a bit of practice to make up for the tiny viewport. Hopefully it will someday get a patch to take up the whole 16:9 viewport though.
Monday, June 21, 2021
Viscerafest Early Access Review
As anyone who has read my steaming pile of crap humble blog may know, I absolutely adore retro FPS games, as well as the throwback games that honor them. Doom, Wolfenstein 3D, Duke Nukem 3D, Quake, they are all classics. As a fan of these titles I'm so glad that we're living in an age of resurgence for the genre. And so I turn my attention to Viscerafest, the debut title from Acid Man Games and Fire Plant Games. Recently released into early access, Viscerafest has utterly opened a can of whoopass on the indie gaming scene, and shows no signs of stopping.
I've played and mastered a lot of hard games over the years, and Viscerafest ranks among the most ass-kickingest of them. It's an experience that doesn't bother to hold your hand, but instead drops you straight into the fray and lets you git gud by trying over and over again. I never felt the game was being unfair, it just takes a fair degree of skill to get through. With practice anyone can get through the levels, even with my dominant hand being bandaged up after surgery I managed to make a go of it. The tight controls and powerful melee attacks certainly helped.
A lot of fps games over the years have been dull brown affairs, with scenery and enemies just blending together into a bland mush. Viscerafest kicks that trope square in the cojones. Everything is vibrant and stands out from the backgrounds, which quickly get painted in multiple colors by the gore of your foes. Despite being on the Unity engine, Viscerafest looks and feels like a classic 90's fps, with the gorgeous spritework, level design, and soundtrack to back it up. The only thing that doesn't feel like the games it plays tribute to is the save system, which requires you to save up single use items to create a checkpoint. Though it does make you think carefully and plan ahead, it would still be nice to have the option to save-scum through the levels for more causal playthroughs.
All in all Viscerafest is a great experience with a unique story that I don't want to spoil here, and I'm looking forward to see what comes next in the second chapter! If you love massively retro and/or balls-to-the-wall ultraviolence, you should definitely grab it ASAP!
Monday, May 10, 2021
Death End Re;Quest Switch Review
Alright, who pissed off IFI?
We all know that Compile Heart and IFI make some amazingly cute JRPGs, some of the fluffiest and most adorable series out there (I'm looking at you, Nep!). But with their most recent Switch release, Death End Re;Quest, the cuteness goes out the window and gets replaced with a heaping helping of grimdark. Considering the game immediately starts with the graphic and disturbing demise of the main character, it's safe to say that this is not a game that can be considered lighthearted. Sure the character designs are typical fare for these companies, but the subject matter certainly is not.
That's not a knock against the game however, as it's quite refreshing to play something this horrifyingly gruesome, and the way that the game approaches the subject matter is quite tactful, the most horrendously grisly scenes are left to your imagination through the viciously detailed descriptions of the carnage occurring in any particular scene. This is definitely a mature story for visual novel/rpg fans that have grown up playing the other games from IFI and want something a fair bit darker.
The gameplay in Death End Re;Quest is all over the place genre-wise, at it's heart it has the same underlying visual novel presentation that Compile Heart/IFI are famous for, but the genre of the battle can shift at any time and that makes it fun. One minute it's a turn based RPG, the next it's a SHMUP. It will definitely keep you on your toes. Though the framerate can lag behind a bit at times, it's never unplayable in either docked or handheld mode, and the graphics hold up decently. All in all it's a really great package, and considering it has all the original DLC, plus it's uncensored to boot, it's definitely worth picking up!
Monday, May 3, 2021
R-Type Final Switch Review
Thursday, April 29, 2021
Shantae Switch Review
Shantae (Nintendo Switch)
Developed By: Wayforward/Modern Vintage Gamer
Published By: Wayforward
Date of Release: April 22, 2021
Price: $9.99
I can't believe it's finally happened! After all these years, the entire series of Shantae is playable in one place, in particular the Nintendo Switch. The original game, previously only available on the Gameboy Color and 3DS has received an amazing switch port created by Modern Vintage Gamer. The original Shantae was a game that absolutely pushed the Gameboy Color to it's limits, so to emulate it so faithfully is an amazing feat in my opinion.
As this is where the series started, you can pretty much expect how Shantae will play. It's an action platformer like the rest, with mild metroidvania elements thrown in. However since this is from back in the days of the GBC things are a fir bit more primitive. For one thing there's not even a map feature, which can make the dungeons and backtracking a little bit tricky. Not only that but the levels are more than a fair bit more primitive than the later games. However the controls are snappy and responsive, and with a bit of practice you can git gud, despite the harsh difficulty in the beginning of the game.Not that any of that makes this a bad game. The chiptune soundtrack by series veteran Jake Kaufman is a treat for the ears, and the crisp pixel art, now blown up to a much larger size than the original version, is quite nice to behold. These were some of the best graphics back on the GBC, and even featured palette swaps to show the day/night cycle. Shantae truly was a showcase of how to make a Gameboy Color game back in it's time, and no collection is complete without it in my opinion. Furthermore at $10, it's not going to break the bank either. I'd recommend it for anyone who is a fan of the series.
Saturday, April 17, 2021
ShadowMan Remastered Review
In the beginning, there was Acclaim. Maskers of many good games, and seemingly as many bad ones. Masters of the licensed tie-in game, they weaved tales of dinosaur hunters, foul-mouthed children, and roid-raging police officers alike. Then came the game that in my humble opinion put Acclaim on the map, ShadowMan. Released in 1999 on the Nintendo 64, PlayStation, Dreamcast and PC to moderate fanfare, it was a sprawling third-person shooter of metroidvanian influene. The scope of the game was quite massive for the era, despite having a large amount of planned content cut out to ship it in time. Regardless of any cuts, the Nintendo 64 version was amazing, quite easily one of my favorite games on the system. I don't think I've ever played a game that just drips with so much atmosphere, with the dark ambience just oozing from every pore of this game's being.
The voodoo-based trappings of ShadowMan's story paint a colorful backdrop to the game word, and the visual presentation is very unique. The visual aesthetic is wonderfully twisted as gothic architecture gives way to rusted industrial brutalism, and structures made of stitched skin with bone supports. The whole world has a real lived-in(or died-in) feel to it, and you can almost smell the blood and corrosion caking the surfaces. The soundscape of ShadowMan can simultaneously be a treat for the ears, but also nightmare fuel at the same time. The haunting ambient melodies that play as you traverse Deadside give way to the horrific sounds of torture and surgical machinery as you traverse the Asylum.
Now there original game holds up pretty well, but NightDive wasn't satisfied with that. They got Kaiser to rip out ShadowMan's soul and transplant it into the KEX engine, with all the modern conveniences that such a process entails, and on top of that they have restored the majority of the cut content, had the composer remaster the original soundtrack and compose new tracks for the cut areas, and then reskinned the entire package with HD textures, uncensored the models, and added improved rendering. As if that wasn't enough, they then updated the control scheme, re-did the physics, and then shoved a SECOND Violator up it's arse (hope it fits!). This has resulted in what is IMO the definitive way to play ShadowMan on PC, and there's console versions coming soon as well. all in all NightDive, Kaiser and the KEX team have outdone themselves. The Loa smile on this remaster, and I cannot recommend it more highly.
Wednesday, March 17, 2021
Azure Lane Crosswave Switch Review
Azure Lane: Crosswave
Developed By: Compile Heart
Published By: Idea Factory International
Date of Release: February 16, 2021
Price: $49.99
Back in the year 2017 mobile phone gacha games were taking off considerably, and one game in particular stood above the rest for not being as sleazy in it's reliance on gatcha mechanics compared to it's competitors (I'm looking at you, KanColle!). That game was Azure Lane. A 2D shoot-em-up featuring anthropomorphized warships, it was pretty decent, and had a decent enough variety to set it apart. However that's not really the topic of today's review, rather the focus is on it's spinoff for the Nintendo Switch, Azure Lane Crosswave.
Azure lane Crosswave comes to us courtesy of Compile Heart/Idea Factory International, and has a LOT in common with their usual offerings. The story is presented in the tried and tested visual novel format that Idea Factory International is famous for, with crisp character portraits that shows off the amazing variety in character design, and cute voice acting that brings everyone to life. The soundtrack is great as well, perfectly accentuating the action onscreen.
The gameplay is a slight departure from the turn-based RPGs that make up the usual fare for IFI titles. Azure Lane Crosswave is a third-person action shooter that plays more like a 3D bullet hell shmup than anything else, and it's pretty refreshing. My only real gripe is that the gameplay is in a lower resolution and framerate than the story segments of the game, but that's to be expected I suppose considering the original release was on PS4. As a switch port though it more than does the job, and I'd recommend it for anyone who loves cute anime girls and warships alike!
Thursday, January 7, 2021
Double Dragon Neon Switch Review
Double Dragon Neon
Developed By: Wayforward
Published By: Majesco
Date of Release: December 21, 2020
Price: $14.99
Ahh, the 80's. The golden era of pop culture. It brought us many
wonderful things such as the NES, Ray-Bans, Transformers, and bigass
hair. It also brought us an arcade classic, a 2-player beat-em-up known
as Double Dragon. It got everything right, from smashing gameplay to
perfectly executed co-op mayhem. And now WayForward has stepped out of
the DeLorean to hand us their throwback to the past: Double Dragon Neon.
This magnificent tour-de-force blows the 80's head off with a rocket
launcher, builds a cyborg out of it's corpse, and then puts said cyborg
on a surfboard to the future to kick modern gaming convention in the
cojones. All while listening to hair metal on a boombox. It has been a
long time since I have seen a game that has this level of insanity
taking itself with a gospel level of seriousness. And now for good measure, it's available on the Nintendo Switch!
And what would Double Dragon be without the twin heroes, Billy and Jimmy
Lee? WayForward has brought the original dudebros to life with
amazingly detailed cel-shaded models. All the classic enemies are here,
from the lowly street thug cannon fodder, leather-clad whip-cracking
bondage babes, and the infamous Abobo. Add to that the main villian,
Skullmageddon, who could easily be described as a skeletal version of
The Shredder from TMNT. That is if The Shredder was batsh*t insane, fond
of femur-based double entendres, had Skeletor from He-Man voicing him, all while tripping balls on LSD. This
guy is pure evil though, and he makes no bones about trying to pun you
to death. Again, the voice acting for this dude alone makes me glad they opted
for voiced dialog. On the music front, Jake Kaufman (AKA Virt) has
brought the sound of the 80's back to life with a massively awesome
mixture of vocal pop and hard rockin' hits. The complete soundtrack is
downloadable at his Bandcamp page for the low low price of NADA, so
check it out!
The gameplay in Double Dragon Neon is largely unchanged from the style of the
original Double Dragon games, however there are a few new addons that change things up
considerably. As you make your way through the game, defeated enemies
will drop mixtapes. These audio treats come in two flavors, upgrade
tapes that add to your stats, and SÅsetsuken tapes that add to your
special attacks. Be sure to grab as many as you can, because you can
stack each tape to further upgrade your stats and moves! The special
attacks are quite varied, ranging from a classic cyclone kick to a
hadouken-inspired fireball. Be sure to listen to each mixtape as well,
the lyrics are good for a chuckle.
Back at the time of the original Steam release I started out playing Double Dragon Neon hoping to play a decent tribute to a beloved game, and I was not disappointed. That feeling of wonder still holds true to this awesome Switch port. WayForward has ripped the 80's a new one, and yanked this glorious beast out of the gaping void. The only thing really missing is the online co-op, but the local experience more than makes up for it. So if you are pining for the days of synthpop music, big hair, bad puns, and beating the ever-loving crap out of big dudes named Abobo, Double Dragon Neon will NOT disappoint. And it's only gonna take up $15 of your hairspray budget!